Home » Triathlon Results in California » Endeavor Team Challenge ~ Results?
Endeavor Team Challenge : Off Road |
Adventure Race : 30 Hours. 40 Miles. |
Two-person teams compete in a 30+ hour challenge. Finishers endure over 40 miles of movement over difficult terrain, encountering obstacle courses and physical and mental challenges along the way.
The Endeavor Team Challenge is comprised of four challenges. Each team receives points based on their performance in each challenge. The team that finishes with the most points wins.Challenge 1: The Crucible Footmarch:
What:
15-20+ mile (undisclosed distance) foot movement carrying equipment over
serious elevation gains.
Why: Before you can fight the battle, you must get there. Simple, grueling,
familiar to those who have served - the footmarch is a test of mental grit,
cardiovascular fitness, and endurance. As its name suggests, the Crucible will
break those who are not prepared and will strengthen the resolve of those who
are up for the challenge.
Challenge 2: Competitor Field:
What:
Five separate events designed to test the full spectrum of competitor ability.
These include military-style obstacle courses, rock climbing, swimming,
running, problem solving, and feats of strength.
Why: The competitor field is designed to celebrate our Competitors. It provides
an opportunity for Competitors to showcase their physical and mental ability in
a broad spectrum of events. Families and friends are encouraged to watch and
cheer for their Teams.
Challenge 3: Night Orienteering /
Navigation
What:
Teams are dropped off in the National Forest and navigate at night with a map
and a compass to locate as many points as possible in a 6 hour period while
making their way back to camp.
Why: Partly a test of skill with a map and compass (only basic skills
required), but more so a test of mental discipline and physical determination.
Those with cool heads and gas in their tank after a long day will
prevail.
Challenge 4: The Last of the Mohicans
Run
What:
10+ mile run with interspersed challenges.
Why: Competitors must overcome exhaustion and rally for the culminating event. They
use the skills they picked up in training for the event and on competitor field
to complete the run, swim, rappel, and paddle and arrive safely at the
finish line.
Bonus Event: The Battle Drill, OPT
Challenge
What: At an undisclosed time and
location Teams will compete in an event programmed by James OPT Fitzgerald
(Crossfit Games Champion in 2007). The details of the Battle Drill will be
released well before the Team Challenge event.
Why: This event tests Competitors ability to train for and perform a known
physical challenge. It provides some balance to the intentional ambiguity of
the other events.
Two-person teams compete in a 30+ hour challenge. Finishers endure over 40 miles of movement over difficult terrain, encountering obstacle courses and physical and mental challenges along the way.
The Endeavor Team Challenge is comprised of four challenges. Each team receives points based on their performance in each challenge. The team that finishes with the most points wins.Challenge 1: The Crucible Footmarch:
What:
15-20+ mile (undisclosed distance) foot movement carrying equipment over
serious elevation gains.
Why: Before you can fight the battle, you must get there. Simple, grueling,
familiar to those who have served - the footmarch is a test of mental grit,
cardiovascular fitness, and endurance. As its name suggests, the Crucible will
break those who are not prepared and will strengthen the resolve of those who
are up for the challenge.
Challenge 2: Competitor Field:
What:
Five separate events designed to test the full spectrum of competitor ability.
These include military-style obstacle courses, rock climbing, swimming,
running, problem solving, and feats of strength.
Why: The competitor field is designed to celebrate our Competitors. It provides
an opportunity for Competitors to showcase their physical and mental ability in
a broad spectrum of events. Families and friends are encouraged to watch and
cheer for their Teams.
Challenge 3: Night Orienteering /
Navigation
What:
Teams are dropped off in the National Forest and navigate at night with a map
and a compass to locate as many points as possible in a 6 hour period while
making their way back to camp.
Why: Partly a test of skill with a map and compass (only basic skills
required), but more so a test of mental discipline and physical determination.
Those with cool heads and gas in their tank after a long day will
prevail.
Challenge 4: The Last of the Mohicans
Run
What:
10+ mile run with interspersed challenges.
Why: Competitors must overcome exhaustion and rally for the culminating event. They
use the skills they picked up in training for the event and on competitor field
to complete the run, swim, rappel, and paddle and arrive safely at the
finish line.
Bonus Event: The Battle Drill, OPT
Challenge
What: At an undisclosed time and
location Teams will compete in an event programmed by James OPT Fitzgerald
(Crossfit Games Champion in 2007). The details of the Battle Drill will be
released well before the Team Challenge event.
Why: This event tests Competitors ability to train for and perform a known
physical challenge. It provides some balance to the intentional ambiguity of
the other events.
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